When it comes to game development, the idea of a big, flashy studio with hundreds of employees often comes to mind. But in reality, some of the most successful games have been developed by small teams. Here are some advantages of developing games with a small team:
Increased creativity and flexibility
With a small team, there’s more room for creativity and flexibility. Instead of being bogged down by layers of management and corporate bureaucracy, a small team can make decisions quickly and pivot when necessary. This can result in more creative and innovative games, as the team is not constrained by the expectations of a larger corporation.
Greater ownership and autonomy
When you’re part of a small team, you have a greater sense of ownership and autonomy over your work. You’re not just a small cog in a big machine; your contributions to the game are more visible and meaningful. This can result in greater job satisfaction and a sense of accomplishment, as you’re able to see the direct impact of your work on the final product.
Stronger team cohesion
A small team can result in a stronger sense of team cohesion. When you’re working with a small group of people, you’re more likely to get to know each other on a personal level. This can result in a stronger sense of camaraderie and a greater willingness to collaborate and work together to achieve a common goal.
But wait, there’s more! With a small team, you can save on office space, pizza costs, and avoid the dreaded “too many cooks in the kitchen” syndrome.
In conclusion, developing games with a small team has some serious advantages. From increased creativity and flexibility to greater ownership and autonomy, there are plenty of reasons why small teams can be just as successful as larger ones. So the next time you’re considering a career in game development, don’t be afraid to think small – you might just be surprised at how big the payoff can be.